If you are looking for a complete guide on the Mission Dartmoor – Death in the family of Hitman 3, you are in the right place. Intrigues, assassinations, discoveries, exploits… everything is explained here. However, if you miss a code to open doors or other safes, you can find it on our dedicated article.
- means, patterns and opportunities
- his last home
- A memorable day
- Intrigues – Hitman 3: Dartmoor
- Assassinations – Hitman 3: Dartmoor
- Discoveries – Hitman 3: Dartmoor
- Exploits – Hitman 3: Dartmoor
If this is another level you are interested, you can choose it here:
- Dubai – on the roof of the world
- Dartmoor – Death in the family
- Berlin – Predator Perched
- Chongqing – End of an era (WIP)
- Mendoza – Farewell (WIP)
- CARPA TES MOUNTAINS – UNTOUCHABLE (WIP)
1 intrigues – Hitman 3: Dartmoor
1.1 Means, Reasons and Opportunities
1.2 Its last home
1.3 A memorable day
2 Assassinations – Hitman 3: Dartmoor
3 discoveries – Hitman 3: Dartmoor
4 Exploits – Hitman 3: Dartmoor
Intrigues – Hitman 3: Dartmoor
Three intrigues await you at stake during your mission to Dartmoor on Hitman 3.
means, patterns and opportunities
- Discreetly lead to the mansion while spanning the wall and crossing the stream.
- Enter the window open right and wait for the detective in the corridor behind the suitcases. MASTER it and take his clothes.
- Go see the butler to discover the crime scene and recover the clues, then go back to the butler to get the list of places and suspects.
- Search all the rooms by interacting with highlighted objects in instinct mode, without forgetting to take pictures marked on the map.
- Query all suspects, and you will be able to get your verdict to the butler and have an interview with Alexa Carlisle. You can get the Arthur Edwards folder as a reward.
his last home
- Go to the cemetery outside and destroy the nests of birds in the trees with a silencer to bring the target in front of his grave.
- Choose to endorse the role of the death croquet or not, and push the target into its own grave to complete the plot.
A memorable day
- Find the fuse next to the two guards outside the manor and then join the fountain and take the screwdriver and the English key.
- Insert the fuse into the box near the fountain and then destroy the first floor outlet with the fountain with the screwdriver.
- Break the fountain water hose with the English key and wait until your target arrives to complete the plot.
Assassinations – Hitman 3: Dartmoor
Twelve assassinations await you at stake during your mission to Dartmoor on Hitman 3.
Discoveries – Hitman 3: Dartmoor
Eighteen discovery await you at stake during your mission to Dartmoor on Hitman 3.
Exploits – Hitman 3: Dartmoor
Twenty exploits await you at stake during your mission to Dartmoor on Hitman 3.